package entities.spells;

import java.util.List;
import entities.effects.Effect;
import entities.hero.Hero;

public abstract class Spell 
{	
	public abstract List<Effect> getEffects();
	public abstract float getCooldown();
	public abstract float getRange();
	
	public abstract String getImage();
	public abstract String getDescription();
	
	public abstract void cast (Hero target);
}
